Tuesday 19 July 2016

Borrowed Asset

To imply the industrial nature of the environment, I asked Leighton to use one of his crates he designed. The dark colour works well with the saturated colours in the existing environment. The way it is designed makes it appear to be made of some sort of metal like iron which makes fits well narratively in the game.


I asked to borrow one of Bryn's already made assets as I was aware he had already animated a large set of jewels and treasure. I saw opportunity to bring some more appeal to the checkpoints with one of these jewels. I asked to borrow one of the shards to place upon the statues that rise upon activation. I asked it to be purple to fit within the background and existing environmental elements.





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